nRF5 SDK for Mesh v5.0.0
scene_client.h
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37 
38 #ifndef SCENE_CLIENT_H__
39 #define SCENE_CLIENT_H__
40 
41 #include <stdint.h>
42 #include "access.h"
43 #include "access_reliable.h"
44 #include "scene_common.h"
45 #include "scene_messages.h"
46 
55 #define SCENE_CLIENT_MODEL_ID 0x1205
56 
57 /* Forward declaration */
58 typedef struct __scene_client_t scene_client_t;
59 
67 typedef void (*scene_state_status_cb_t)(const scene_client_t * p_self,
68  const access_message_rx_meta_t * p_meta,
69  const scene_status_params_t * p_in);
70 
78 typedef void (*scene_register_state_status_cb_t)(const scene_client_t * p_self,
79  const access_message_rx_meta_t * p_meta,
80  const scene_register_status_params_t * p_in);
81 
82 typedef struct
83 {
93 
97 typedef struct
98 {
102  uint32_t timeout;
109 
113 
115 typedef union
116 {
121 
123 {
128  /* Acknowledged message context variable */
129  access_reliable_t access_message;
130 
133 };
134 
153 uint32_t scene_client_init(scene_client_t * p_client, uint8_t element_index);
154 
171 uint32_t scene_client_store(scene_client_t * p_client, const scene_store_params_t * p_params);
172 
192 uint32_t scene_client_store_unack(scene_client_t * p_client, const scene_store_params_t * p_params,
193  uint8_t repeats);
194 
211 uint32_t scene_client_delete(scene_client_t * p_client, const scene_delete_params_t * p_params);
212 
232 uint32_t scene_client_delete_unack(scene_client_t * p_client, const scene_delete_params_t * p_params,
233  uint8_t repeats);
234 
253 uint32_t scene_client_recall(scene_client_t * p_client, const scene_recall_params_t * p_params,
254  const model_transition_t * p_transition);
255 
277 uint32_t scene_client_recall_unack(scene_client_t * p_client, const scene_recall_params_t * p_params,
278  const model_transition_t * p_transition, uint8_t repeats);
279 
295 uint32_t scene_client_get(scene_client_t * p_client);
296 
312 uint32_t scene_client_register_get(scene_client_t * p_client);
313 
315 #endif /* SCENE_CLIENT_H__ */
uint32_t scene_client_get(scene_client_t *p_client)
Sends a Get message to the server.
const scene_client_callbacks_t * p_callbacks
Callback list.
Definition: scene_client.h:111
uint16_t access_model_handle_t
Access layer handle type.
Definition: access.h:162
Parameters for the Scene Register Status message.
Definition: scene_common.h:126
uint32_t scene_client_delete(scene_client_t *p_client, const scene_delete_params_t *p_params)
Sends a Delete message to the server.
scene_state_status_cb_t scene_status_cb
Client model response message callback.
Definition: scene_client.h:85
scene_client_msg_data_t msg_pkt
Holds the raw message packet data for transactions.
Definition: scene_client.h:127
uint32_t timeout
Reliable message timeout in microseconds.
Definition: scene_client.h:102
scene_recall_msg_pkt_t recall
Storage for the Scene Recall message.
Definition: scene_client.h:119
scene_client_settings_t settings
Model settings and callbacks for this instance.
Definition: scene_client.h:132
Parameters for the Scene Recall message.
Definition: scene_common.h:110
Union for holding current message packet.
Definition: scene_client.h:115
void(* access_publish_timeout_cb_t)(access_model_handle_t handle, void *p_args)
Access layer publish timeout event callback.
Definition: access.h:170
Parameters for the Scene Delete message.
Definition: scene_common.h:134
access_publish_timeout_cb_t periodic_publish_cb
callback called at the end of the each period for the publishing
Definition: scene_client.h:91
uint32_t scene_client_register_get(scene_client_t *p_client)
Sends a Register Get message to the server.
uint32_t scene_client_recall_unack(scene_client_t *p_client, const scene_recall_params_t *p_params, const model_transition_t *p_transition, uint8_t repeats)
Sends a Recall Unacknowledged message to the server.
nrf_mesh_transmic_size_t transmic_size
TransMIC size used by the outgoing server messages.
Definition: scene_client.h:108
access_reliable_cb_t ack_transaction_status_cb
Callback to call after the acknowledged transaction has ended.
Definition: scene_client.h:89
access_model_handle_t model_handle
Model handle assigned to this instance.
Definition: scene_client.h:125
Parameters for the Scene Store message.
Definition: scene_common.h:103
scene_register_state_status_cb_t scene_register_status_cb
Callback for the Scene Register Status message.
Definition: scene_client.h:86
uint32_t scene_client_store_unack(scene_client_t *p_client, const scene_store_params_t *p_params, uint8_t repeats)
Sends a Store Unacknowledged message to the server.
bool force_segmented
If server should force outgoing messages as segmented messages.
Definition: scene_client.h:105
Metadata for received messages.
Definition: access.h:196
uint32_t scene_client_store(scene_client_t *p_client, const scene_store_params_t *p_params)
Sends a Store message to the server.
uint32_t scene_client_init(scene_client_t *p_client, uint8_t element_index)
Initializes Scene client.
Packed message structure typedefs are used for packing and unpacking byte stream. ...
Access layer acknowledged publish parameter structure.
Message format for the Scene Delete message.
nrf_mesh_transmic_size_t
Message MIC size selection.
Definition: nrf_mesh.h:385
User provided settings and callbacks for the model instance.
Definition: scene_client.h:97
void(* scene_state_status_cb_t)(const scene_client_t *p_self, const access_message_rx_meta_t *p_meta, const scene_status_params_t *p_in)
Callback type for scene state related transactions.
Definition: scene_client.h:67
Message format for the Scene Recall message.
void(* scene_register_state_status_cb_t)(const scene_client_t *p_self, const access_message_rx_meta_t *p_meta, const scene_register_status_params_t *p_in)
Callback type for register scene state related transactions.
Definition: scene_client.h:78
uint32_t scene_client_recall(scene_client_t *p_client, const scene_recall_params_t *p_params, const model_transition_t *p_transition)
Sends a Recall message to the server.
uint32_t scene_client_delete_unack(scene_client_t *p_client, const scene_delete_params_t *p_params, uint8_t repeats)
Sends a Delete Unacknowledged message to the server.
void(* access_reliable_cb_t)(access_model_handle_t model_handle, void *p_args, access_reliable_status_t status)
Access layer acknowledged message callback type.
Parameters for the Scene Status message.
Definition: scene_common.h:117
Generic Transition parameters for the model messages.
Definition: model_common.h:162
scene_store_msg_pkt_t store
Storage for the Scene Store message.
Definition: scene_client.h:117

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