Packed message structure typedefs are used for packing and unpacking byte stream. More...
#include <scene_messages.h>
Data Fields | |
uint16_t | scene_number |
Number of the scene to be stored. | |
Packed message structure typedefs are used for packing and unpacking byte stream.
Message format for the Scene Store message (actual/perceptually uniform state).
Definition at line 87 of file scene_messages.h.