#include <tile_random_driver.h>
Data Fields | |
int(* | random_bytes )(uint8_t *dst, uint8_t length) |
Tile random number driver
int(* tile_random_driver::random_bytes)(uint8_t *dst, uint8_t length) |
Generate random bytes.
[out] | dst | Buffer to write random bytes to. |
[in] | length | Number of random bytes to generate. |