nRF5 SDK for Mesh v4.1.0
Flash manager

The flash manager takes care of persistent storage for the mesh data. It stores data as handle/value pairs in individually managed multi-page flash sections.

The flash entries are stored in the following format:

Field Size Offset Description
Length 16 bits 0 bytes Length of the entry in words, including the header fields.
Handle 16 bits 2 bytes Identifier for the entry.
Data 0-128 bytes 4 bytes Data array for the entry.

Handles can be written, read, modified, replaced, and deleted. To group entries, it is also possible to search for entries with entry filters.

Table of contents

See also Flash manager API documentation and resource usage page.


Flash manager areas

You can use any number of individual flash manager areas.

Each area is made up of between one and 255 flash pages and has a handle-address space separated from other managers. Each flash page in a managed area is made up of:

The metadata header has a total of 8 bytes and holds the following values:

Field Size Offset Value Description
Metadata length 8 bits 0 bytes 8 Length of the metadata in bytes.
Entry header length 8 bits 1 bytes 4 Length of each entry header in bytes.
Entry header handle field length 8 bits 2 bytes 16 Length of the entry header handle field in bits.
Entry header length field length 8 bits 3 bytes 16 Length of the entry header length field in bits.
Area page count 8 bits 4 bytes ? The number of pages in this area.
Area page index 8 bits 5 bytes ? This page's index in its area.
Padding 16 bits 6 bytes 0xFFFF Padding.

The data section of the flash page follows right after the metadata header and continues to the end of the page.


Flash manager handles

Handles can be any value in the range 0x0001 to 0x7EFF. Handle 0x0000 is considered invalid, and handles 0x7F00 and up are considered special handles used for internal management.

Each handle is unique to every flash manager. Writing an entry with the same handle to the same manager twice will invalidate the first entry.

Searching with handle filters

Handle filters allow searching for entries based on matching criteria on their handles. This allows you to group handles together in ranges without having to search for every handle in the range individually.

Filters are patterns and masks applied to the handles. The mask tells the manager on which bits in the handle to look for pattern matching. In code, the flash manager will yield any entry whose handle passes the following test:

((handle & filter.mask) == (filter.pattern & filter.mask))

The search function takes a p_start argument, which acts as an iterator token, from where the search is initiated (non-inclusive). Passing NULL starts the search from the beginning of the managed area. To keep searching through the area, keep passing the pointer yielded from the previous call to the search function.

Note
Entries are returned in order of flashing, not in sequential handle order.

Defragmentation

Due to limitations in the flash hardware, replacing handles in the flash manager requires writing a completely new entry at the end of the existing entries and then invalidating the old entry. This will eventually cause the flash area to fill up with invalid entries, which prevents adding or replacing more entries. When this happens, the invalid entries must be removed and the page must be rebuilt with only the valid entries that are present. This process is called defragmentation.

Defragmentation is executed by the flash manager defrag module. The process is triggered automatically when the manager runs out of space. For more details on the defrag procedure, see the flash_manager_defrag.c file.

The defragmentation procedure requires a dedicated flash page. This flash page is used to take a copy of all valid handles before their originals are erased. This allows for recovering entries if a power failure occurs during the procedure.

Note
Defragmentation moves entries around in the managed flash area. Never keep raw pointers to entries across contexts, as they may be invalidated with every written entry.

Power failure protection

The flash manager can handle circuit power loss at any time without loss of data. This is ensured by a strict policy of keeping at least one copy of every entry present in flash at all times.

When replacing entries, the flash manager first writes the new version in the entry. Then, only when the new version is fully written, the old handle is invalidated. If the device loses power in the brief period when there are two entries with the same handle present in the manager, the first handle is invalidated upon bootup.

To ensure the validity of new entries, a seal is placed at the end of the entries. If power failure occurs in the middle of adding a new entry, the flash manager looks for a seal at the end of the entries upon reboot. If it fails to locate such a seal, it assumes that the last entry is broken and invalidates it before adding the missing seal at the end. The manager will never yield any unsealed entries in any get functions, and considers the last handle invalid until it is followed by a seal.


Flash area locations

The flash areas can be located anywhere in the device flash. There are several exceptions:

By default, the defragmentation recovery page is one of the following:

This location can be overriden by defining FLASH_MANAGER_RECOVERY_PAGE in the compiler defines. Make sure that the recovery page is the same page in every iteration of the firmware to avoid loss of backed up recovery data.

Note
There is no guaranteed overlap-check in the flash manager module, so ensure that no flash manager areas overlap.

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