Opus reference implementation API. More...
Modules | |
Decoder related CTLs | |
Encoder related CTLs | |
Error codes | |
Generic CTLs | |
Multistream specific encoder and decoder CTLs | |
Opus Custom | |
Opus Decoder | |
This page describes the process and functions used to decode Opus. | |
Opus Encoder | |
This page describes the process and functions used to encode Opus. | |
Opus Multistream API | |
Opus library information functions | |
Pre-defined values for CTL interface | |
Repacketizer | |
Opus reference implementation API.
The Opus codec is designed for interactive speech and audio transmission over the Internet. It is designed by the IETF Codec Working Group and incorporates technology from Skype's SILK codec and Xiph.Org's CELT codec.
The Opus codec is designed to handle a wide range of interactive audio applications, including Voice over IP, videoconferencing, in-game chat, and even remote live music performances. It can scale from low bit-rate narrowband speech to very high quality stereo music. Its main features are:
Documentation sections: